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Marks that the flagged object requires the player to be in-game for it to work

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Marks that listeners should not be fired on change

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Marks that strong validation should be used. This should be used with caution. Strong validation often relies on game state being loaded. Ensure that is the case before setting with this field active.

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Marks that the field should update its state when set.

Types

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object Companion

Properties

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Returns a representation of an immutable list of all enum entries, in the order they're declared.

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Functions

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Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

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Returns an array containing the constants of this enum type, in the order they're declared.